Number.MAX_SAFE_INTEGER
The Number.MAX_SAFE_INTEGER constant represents the maximum safe integer in JavaScript (2^53 - 1).
For larger integers, consider using BigInt.
Property attributes of Number.MAX_SAFE_INTEGER |
|
|---|---|
| Writable | no |
| Enumerable | no |
| Configurable | no |
Description
The MAX_SAFE_INTEGER constant has a value of 9007199254740991 (9,007,199,254,740,991 or ~9 quadrillion). The reasoning behind that number is that JavaScript uses double-precision floating-point format numbers as specified in IEEE 754 and can only safely represent integers between -(2^53 - 1) and 2^53 - 1.
Safe in this context refers to the ability to represent integers exactly and to correctly compare them. For example, Number.MAX_SAFE_INTEGER + 1 === Number.MAX_SAFE_INTEGER + 2 will evaluate to true, which is mathematically incorrect. See Number.isSafeInteger() for more information.
This field does not exist in old browsers. Using it without checking its existence, such as Math.max(Number.MAX_SAFE_INTEGER, 2), will yield undesired results such as NaN.
Because MAX_SAFE_INTEGER is a static property of Number, you always use it as Number.MAX_SAFE_INTEGER, rather than as a property of a Number object you created.
Polyfill
if (!Number.MAX_SAFE_INTEGER) {
Number.MAX_SAFE_INTEGER = 9007199254740991; // Math.pow(2, 53) - 1;
}
Examples
Return value of MAX_SAFE_INTEGER
Number.MAX_SAFE_INTEGER; // 9007199254740991
Numbers higher than safe integer
This returns 2 because in floating points, the value is actually the decimal trailing "1" except for in subnormal precision cases such as zero.
Number.MAX_SAFE_INTEGER * Number.EPSILON; // 2
Specifications
| Specification |
|---|
| ECMAScript Language Specification # sec-number.max_safe_integer |
Browser compatibility
BCD tables only load in the browser