runtime.sendMessage()
Sends a single message to event listeners within your extension or a different extension.
If sending to your extension, omit the extensionId
argument. The runtime.onMessage
event will be fired in each page in your extension, except for the frame that called runtime.sendMessage
.
If sending to a different extension, include the extensionId
argument set to the other extension's ID. runtime.onMessageExternal
will be fired in the other extension.
Extensions cannot send messages to content scripts using this method. To send messages to content scripts, use tabs.sendMessage
.
This is an asynchronous function that returns a Promise
.
Note: You can also use a connection-based approach to exchange messages.
Syntax
let sending = browser.runtime.sendMessage(
extensionId, // optional string
message, // any
options // optional object
)
Parameters
extensionId
Optional-
string
. The ID of the extension to send the message to. Include this to send the message to a different extension. If the intended recipient has set an ID explicitly using the applications key in manifest.json, thenextensionId
should have that value. Otherwise it should have the ID that was generated for the intended recipient.If
extensionId
is omitted, the message will be sent to your own extension. message
-
any
. An object that can be structured clone serialized (see Data cloning algorithm). options
Optional-
object
.includeTlsChannelId
Optional-
boolean
. Whether the TLS channel ID will be passed intoruntime.onMessageExternal
for processes that are listening for the connection event.This option is only supported in Chromium-based browsers.
Depending on the arguments it is given, this API is sometimes ambiguous. The following rules are used:
- if one argument is given, it is the message to send, and the message will be sent internally.
- if two arguments are given:
- the arguments are interpreted as
(message, options)
, and the message is sent internally, if the second argument is any of the following:- a valid
options
object (meaning, it is an object which contains only the properties ofoptions
that the browser supports) - null
- undefined
- a valid
- otherwise, the arguments are interpreted as
(extensionId, message)
. The message will be sent to the extension identified byextensionId
.
- the arguments are interpreted as
- if three arguments are given, the arguments are interpreted as
(extensionId, message, options)
. The message will be sent to the extension identified byextensionId
.
Note that before Firefox 55, the rules were different in the 2-argument case. Under the old rules, if the first argument was a string, it was treated as the extensionId
, with the message as the second argument. This meant that if you called sendMessage()
with arguments like ("my-message", {})
, then it would send an empty message to the extension identified by "my-message". Under the new rules, with these arguments you would send the message "my-message" internally, with an empty options object.
Return value
A Promise
. If the receiver sent a response, this will be fulfilled with the response. Otherwise it will be fulfilled with no arguments. If an error occurs while connecting to the extension, the promise will be rejected with an error message.
Browser compatibility
BCD tables only load in the browser
Examples
Here's a content script that sends a message to the background script when the user clicks the content window. The message payload is {greeting: "Greeting from the content script"}
, and the sender also expects to get a response, which is handled in the handleResponse
function:
// content-script.js
function handleResponse(message) {
console.log(`Message from the background script: ${message.response}`);
}
function handleError(error) {
console.log(`Error: ${error}`);
}
function notifyBackgroundPage(e) {
let sending = browser.runtime.sendMessage({
greeting: "Greeting from the content script"
});
sending.then(handleResponse, handleError);
}
window.addEventListener("click", notifyBackgroundPage);
The corresponding background script looks like this:
// background-script.js
function handleMessage(request, sender, sendResponse) {
console.log("Message from the content script: " +
request.greeting);
sendResponse({response: "Response from background script"});
}
browser.runtime.onMessage.addListener(handleMessage);
Note: Instead of using sendResponse()
, returning a Promise
is the recommended approach for Firefox add-ons.
Examples using a Promise are available in the examples section of the runtime.onMessage
listener.
Example extensions
- content-script-register
- devtools-panels
- export-helpers
- find-across-tabs
- mocha-client-tests
- notify-link-clicks-i18n
- store-collected-images
- user-script-register
- webpack-modules
Note: This API is based on Chromium's chrome.runtime
API. This documentation is derived from runtime.json
in the Chromium code.
Microsoft Edge compatibility data is supplied by Microsoft Corporation and is included here under the Creative Commons Attribution 3.0 United States License.