AudioListener.setOrientation()
Deprecated: This feature is no longer recommended. Though some browsers might still support it, it may have already been removed from the relevant web standards, may be in the process of being dropped, or may only be kept for compatibility purposes. Avoid using it, and update existing code if possible; see the compatibility table at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.
The setOrientation()
method of the AudioListener
interface defines the orientation of the listener.
It consists of two direction vectors:
- The front vector, defined by the three unitless parameters
x
,y
andz
, describes the direction of the face of the listener, that is the direction the nose of the person is pointing towards. The front vector's default value is(0,
0,
-1)
. - The up vector, defined by three unitless parameters
xUp
,yUp
andzUp
, describes the direction of the top of the listener's head. The up vector's default value is(0,
1,
0)
.
The two vectors must be separated by an angle of 90° — in linear analysis terms, they must be perpendicular to each other.
Syntax
var audioCtx = new AudioContext();
var myListener = audioCtx.listener;
myListener.setOrientation(0,0,-1,0,1,0);
Returns
Example
See BaseAudioContext.createPanner()
for example code.
Parameters
- x
-
The x value of the front vector of the listener.
- y
-
The y value of the front vector of the listener.
- z
-
The z value of the front vector of the listener.
- xUp
-
The x value of the up vector of the listener.
- yUp
-
The y value of the up vector of the listener.
- zUp
-
The z value of the up vector of the listener.
Browser compatibility
BCD tables only load in the browser