HTMLCanvasElement
The HTMLCanvasElement
interface provides properties and methods for manipulating the layout and presentation of <canvas>
elements. The HTMLCanvasElement
interface also inherits the properties and methods of the HTMLElement
interface.
Properties
Inherits properties from its parent, HTMLElement
.
HTMLCanvasElement.height
-
The
height
HTML attribute of the<canvas>
element is a positiveinteger
reflecting the number of logical pixels (or RGBA values) going down one column of the canvas. When the attribute is not specified, or if it is set to an invalid value, like a negative, the default value of150
is used. If no [separate] CSS height is assigned to the<canvas>
, then this value will also be used as the height of the canvas in the length-unit CSS Pixel. HTMLCanvasElement.width
-
The
width
HTML attribute of the<canvas>
element is a positiveinteger
reflecting the number of logical pixels (or RGBA values) going across one row of the canvas. When the attribute is not specified, or if it is set to an invalid value, like a negative, the default value of300
is used. If no [separate] CSS width is assigned to the<canvas>
, then this value will also be used as the width of the canvas in the length-unit CSS Pixel. HTMLCanvasElement.mozOpaque
-
Is a boolean value reflecting the
moz-opaque
HTML attribute of the<canvas>
element. It lets the canvas know whether or not translucency will be a factor. If the canvas knows there's no translucency, painting performance can be optimized. This is only supported in Mozilla-based browsers; use the standardizedcanvas.getContext('2d', { alpha: false })
instead. HTMLCanvasElement.mozPrintCallback
-
Is a
function
that is Initially null. Web content can set this to a JavaScript function that will be called when the canvas is to be redrawn while the page is being printed. When called, the callback is passed a "printState" object that implements the MozCanvasPrintState interface. The callback can get the context to draw to from the printState object and must then call done() on it when finished. The purpose ofmozPrintCallback
is to obtain a higher resolution rendering of the canvas at the resolution of the printer being used. See this blog post.
Methods
Inherits methods from its parent, HTMLElement
.
HTMLCanvasElement.captureStream()
-
Returns a
CanvasCaptureMediaStreamTrack
that is a real-time video capture of the surface of the canvas. HTMLCanvasElement.getContext()
-
Returns a drawing context on the canvas, or null if the context ID is not supported. A drawing context lets you draw on the canvas. Calling getContext with
"2d"
returns aCanvasRenderingContext2D
object, whereas calling it with"webgl"
(or"experimental-webgl"
) returns aWebGLRenderingContext
object. This context is only available on browsers that implement WebGL. HTMLCanvasElement.toDataURL()
-
Returns a data-URL containing a representation of the image in the format specified by the
type
parameter (defaults topng
). The returned image is in a resolution of 96dpi. HTMLCanvasElement.toBlob()
-
Creates a
Blob
object representing the image contained in the canvas; this file may be cached on the disk or stored in memory at the discretion of the user agent. HTMLCanvasElement.transferControlToOffscreen()
-
Transfers control to an
OffscreenCanvas
object, either on the main thread or on a worker.
Obsolete methods
HTMLCanvasElement.mozGetAsFile()
-
Returns a
File
object representing the image contained in the canvas; this file is a memory-based file, with the specifiedname
. Iftype
is not specified, the image type isimage/png
.
Events
Listen to these events using addEventListener()
.
webglcontextcreationerror
-
Fired if the user agent is unable to create a
WebGLRenderingContext
orWebGL2RenderingContext
context. webglcontextlost
-
Fired if the user agent detects that the drawing buffer associated with a
WebGLRenderingContext
orWebGL2RenderingContext
object has been lost. webglcontextrestored
-
Fired if the user agent restores the drawing buffer for a
WebGLRenderingContext
orWebGL2RenderingContext
object.
Specifications
Specification |
---|
HTML Standard # htmlcanvaselement |
Browser compatibility
BCD tables only load in the browser
See also
- HTML element implementing this interface:
<canvas>