WEBGL_lose_context
The WEBGL_lose_context extension is part of the WebGL API and exposes functions to simulate losing and restoring a WebGLRenderingContext.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Methods
WEBGL_lose_context.loseContext()-
Simulates losing the context.
WEBGL_lose_context.restoreContext()-
Simulates restoring the context.
Examples
With this extension, you can simulate the webglcontextlost and webglcontextrestored events:
const canvas = document.getElementById('canvas');
const gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', (event) => {
console.log(event);
});
gl.getExtension('WEBGL_lose_context').loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
Specifications
| Specification |
|---|
| WebGL WEBGL_lose_context Khronos Ratified Extension Specification |
Browser compatibility
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