WebGLSampler
The WebGLSampler
interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture
access inside of a shader.
When working with WebGLSampler
objects, the following methods of the WebGL2RenderingContext
are useful:
Examples
Creating a WebGLSampler
object
in this example, gl
must be a WebGL2RenderingContext
. WebGLSampler
objects are not available in WebGL 1.
var sampler = gl.createSampler();
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.3 |
Browser compatibility
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