WEBGL_lose_context.loseContext()
The WEBGL_lose_context.loseContext() method is part of the WebGL API and allows you to simulate losing
the context of a WebGLRenderingContext
context.
It triggers the steps described in the WebGL specification for handling context lost.
The context will remain lost until WEBGL_lose_context.restoreContext()
is
called.
Syntax
gl.getExtension('WEBGL_lose_context').loseContext();
Examples
With this method, you can simulate the
webglcontextlost
event:
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', function(e) {
console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
Specifications
Specification |
---|
WebGL WEBGL_lose_context Khronos Ratified Extension Specification |
Browser compatibility
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