WebGLContextEvent.statusMessage
The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.
Examples
The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextcreationerror', function(e) {
console.log('WebGL context creation failed:' +
e.statusMessage || 'Unknown error');
}, false);
Specifications
| Specification |
|---|
| WebGL Specification # 5.15.1 |
Browser compatibility
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