Window: animationstart event

The animationstart event is fired when a CSS Animation has started. If there is an animation-delay, this event will fire once the delay period has expired. A negative delay will cause the event to fire with an elapsedTime equal to the absolute value of the delay (and, correspondingly, the animation will begin playing at that time index into the sequence).

Bubbles Yes
Cancelable No
Interface AnimationEvent
Event handler property onanimationstart

The original target for this event is the Element that had the animation applied. You can listen for this event on the Window interface to handle it in the capture or bubbling phases. For full details on this event please see the page on HTMLElement: animationstart.

Examples

This listens for the animationstart event and logs a message when it is fired:

window.addEventListener('animationstart', () => {
  console.log('Animation started');
});

The same, but using onanimationstart:

window.onanimationstart = () => {
  console.log('Animation started');
};

See a live example of this event.

Specifications

Specification
CSS Animations Level 2
# eventdef-animationevent-animationstart

Browser compatibility

BCD tables only load in the browser

See also