radius
SVG Elements
- A
- B-C
- D
- E
- F
<feBlend><feColorMatrix><feComponentTransfer><feComposite><feConvolveMatrix><feDiffuseLighting><feDisplacementMap><feDistantLight><feFlood><feFuncA><feFuncB><feFuncG><feFuncR><feGaussianBlur><feImage><feMerge><feMergeNode><feMorphology><feOffset><fePointLight><feSpecularLighting><feSpotLight><feTile><feTurbulence><filter><font><font-face><font-face-format><font-face-name><font-face-src><font-face-uri><foreignObject>
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- J-L
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- N-P
- Q-R
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- V-Z
The radius attribute represents the radius (or radii) for the operation on a given <feMorphology> filter primitive.
If two numbers are provided, the first number represents the x-radius and the second one the y-radius. If one number is provided, then that value is used for both x and y. The values are in the coordinate system established by the primitiveUnits attribute on the <filter> element.
A negative or zero value disables the effect of the given filter primitive (i.e., the result is the filter input image).
You can use this attribute with the following SVG elements:
Usage notes
| Value | <number-optional-number> |
|---|---|
| Default value | 0 |
| Animatable | Yes |
Specifications
| Specification | Status | Comment |
|---|---|---|
| Filter Effects Module Level 1 The definition of 'radius' in that specification. |
Working Draft | No change |
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'radius' in that specification. |
Recommendation | Initial definition |
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