<fePointLight>
<feblend>
<fecolormatrix>
<fecomponenttransfer>
<fecomposite>
<feconvolvematrix>
<fediffuselighting>
<fedisplacementmap>
<feflood>
<fefunca>
<fefuncb>
<fefuncg>
<fefuncr>
<fegaussianblur>
<feimage>
<femerge>
<femergenode>
<femorphology>
<feoffset>
<fepointlight>
<fespecularlighting>
<fespotlight>
<fetile>
<feturbulence>
SVG Elements
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- F
<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feDistantLight>
<feFlood>
<feFuncA>
<feFuncB>
<feFuncG>
<feFuncR>
<feGaussianBlur>
<feImage>
<feMerge>
<feMergeNode>
<feMorphology>
<feOffset>
<fePointLight>
<feSpecularLighting>
<feSpotLight>
<feTile>
<feTurbulence>
<filter>
<font>
<font-face>
<font-face-format>
<font-face-name>
<font-face-src>
<font-face-uri>
<foreignObject>
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The <fePointLight>
filter primitive defines a light source which allows to create a point light effect. It that can be used within a lighting filter primitive: <feDiffuseLighting>
or <feSpecularLighting>
.
Usage context
Categories | Light source element |
---|---|
Permitted content | Any number of the following elements, in any order:<animate> , <set> |
Attributes
Global attributes
Specific attributes
DOM Interface
This element implements the SVGFEPointLightElement
interface.
Example
SVG
<svg width="200" height="200" xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<filter id="spotlight">
<feSpecularLighting result="spotlight" specularConstant="1.5"
specularExponent="80" lighting-color="#FFF">
<fePointLight x="50" y="50" z="220"/>
</feSpecularLighting>
<feComposite in="SourceGraphic" in2="spotlight" operator="arithmetic"
k1="0" k2="1" k3="1" k4="0"/>
</filter>
</defs>
<image xlink:href="/files/6457/mdn_logo_only_color.png" x="10%" y="10%"
width="80%" height="80%" style="filter:url(#spotlight);"/>
</svg>
Result
Specifications
Specification |
---|
Filter Effects Module Level 2 # fePointLightElement |
Browser compatibility
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