z
SVG Elements
- A
- B-C
- D
- E
- F
<feBlend><feColorMatrix><feComponentTransfer><feComposite><feConvolveMatrix><feDiffuseLighting><feDisplacementMap><feDistantLight><feFlood><feFuncA><feFuncB><feFuncG><feFuncR><feGaussianBlur><feImage><feMerge><feMergeNode><feMorphology><feOffset><fePointLight><feSpecularLighting><feSpotLight><feTile><feTurbulence><filter><font><font-face><font-face-format><font-face-name><font-face-src><font-face-uri><foreignObject>
- G
- H
- I
- J-L
- M
- N-P
- Q-R
- S
- T
- U
- V-Z
The z attribute defines the location along the z-axis for a light source in the coordinate system established by the primitiveUnits attribute on the <filter> element, assuming that, in the initial coordinate system, the positive z-axis comes out towards the person viewing the content and assuming that one unit along the z-axis equals one unit in x and y.
You can use this attribute with the following SVG elements:
Example
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
<filter id="diffuseLighting1" x="0" y="0" width="100%" height="100%">
<feDiffuseLighting in="SourceGraphic">
<fePointLight x="60" y="60" z="10" />
</feDiffuseLighting>
</filter>
<filter id="diffuseLighting2" x="0" y="0" width="100%" height="100%">
<feDiffuseLighting in="SourceGraphic">
<fePointLight x="60" y="60" z="50" />
</feDiffuseLighting>
</filter>
<rect x="0" y="0" width="200" height="200" style="filter: url(#diffuseLighting1);" />
<rect x="0" y="0" width="200" height="200" style="filter: url(#diffuseLighting2); transform: translateX(220px);" />
</svg>
fePointLight
For <fePointLight>, z defines the location along the z-axis for the light source in the coordinate system established by the primitiveUnits attribute on the <filter> element.
| Value | <number> |
|---|---|
| Default value | 1 |
| Animatable | Yes |
feSpotLight
For <feSpotLight>, z defines the location along the z-axis for the light source in the coordinate system established by the primitiveUnits attribute on the <filter> element.
| Value | <number> |
|---|---|
| Default value | 1 |
| Animatable | Yes |
Specifications
| Specification | Status | Comment |
|---|---|---|
| Filter Effects Module Level 1 The definition of 'z for <fePointLight>' in that specification. |
Working Draft | No change |
| Filter Effects Module Level 1 The definition of 'z for <feSpotLight>' in that specification. |
Working Draft | No change |
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'z for <fePointLight>' in that specification. |
Recommendation | Initial definition for <fePointLight> |
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'z for <feSpotLight>' in that specification. |
Recommendation | Initial definition for <feSpotLight> |