stdDeviation
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The stdDeviation attribute defines the standard deviation for the blur operation.
You can use this attribute with the following SVG elements:
Example
<svg viewBox="0 0 480 200" xmlns="http://www.w3.org/2000/svg">
  <filter id="gaussianBlur1">
    <feGaussianBlur stdDeviation="1" />
  </filter>
  <filter id="gaussianBlur2">
    <feGaussianBlur stdDeviation="5" />
  </filter>
  <filter id="gaussianBlur3" x="-30%" y="-30%" width="160%" height="160%">
    <feGaussianBlur stdDeviation="10" />
  </filter>
  <circle cx="100" cy="100" r="50" style="filter: url(#gaussianBlur1);" />
  <circle cx="100" cy="100" r="50" style="filter: url(#gaussianBlur2); transform: translateX(140px);" />
  <circle cx="100" cy="100" r="50" style="filter: url(#gaussianBlur3); transform: translateX(280px);" />
</svg>
Usage notes
| Value | <number-optional-number> | 
|---|---|
| Default value | 0 | 
| Animatable | Yes | 
- <number-optional-number>
- 
    If two numbers are provided, the first number represents a standard deviation value along the x-axis. The second value represents a standard deviation along the y-axis. If one number is provided, then that value is used for both X and Y. A negative value is forbidden. A value of zero disables the effect of the given filter primitive (i.e., the result is the filter input image). If stdDeviationis 0 in only one of X or Y, then the effect is that the blur is only applied in the direction that has a non-zero value.
Specifications
| Specification | Status | Comment | 
|---|---|---|
| Filter Effects Module Level 1 The definition of 'stdDeviation' in that specification. | Working Draft | No change | 
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'stdDeviation' in that specification. | Recommendation | Initial definition | 
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