Worker.prototype.postMessage()
The postMessage() method of the Worker interface sends a message to the worker's inner scope. This accepts a single parameter, which is the data to send to the worker. The data may be any value or JavaScript object handled by the structured clone algorithm, which includes cyclical references.
The Worker postMessage() method delegates to the MessagePort postMessage() method, which adds a task on the event loop corresponding to the receiving MessagePort.
The Worker can send back information to the thread that spawned it using the DedicatedWorkerGlobalScope.postMessage method.
Syntax
worker.postMessage(message, [transfer]);
Parameters
- message
-
The object to deliver to the worker; this will be in the
datafield in the event delivered to theDedicatedWorkerGlobalScope.message_eventevent. This may be any value or JavaScript object handled by the structured clone algorithm, which includes cyclical references.If the
messageparameter is not provided, aTypeErrorwill be thrown. If the data to be passed to the worker is unimportant,nullorundefinedcan be passed explicitly. - transfer Optional
-
An optional array of Transferable Objects to transfer ownership of. If the ownership of an object is transferred, it becomes unusable in the context it was sent from and becomes available only to the worker it was sent to.
Transferable objects are instances of classes like
ArrayBuffer,MessagePortorImageBitmapobjects that can be transferred.nullis not an acceptable value fortransfer.
Returns
Example
The following code snippet shows the creation of a Worker object using the Worker() constructor. When either of two form inputs (first and second) have their values changed, change events invoke postMessage() to send the value of both inputs to the current worker.
var myWorker = new Worker('worker.js');
first.onchange = function() {
myWorker.postMessage([first.value,second.value]);
console.log('Message posted to worker');
}
second.onchange = function() {
myWorker.postMessage([first.value,second.value]);
console.log('Message posted to worker');
}
For a full example, see our simple worker example (run example).
Note: postMessage() can only send a single object at once. As seen above, if you want to pass multiple values you can send an array.
Transfer Example
This minimum example has main create an ArrayBuffer and transfer it to myWorker, then has myWorker transfer it back to main, with the size logged at each step.
main.js code:
// create worker
var myWorker = new Worker("myWorker.js");
// listen for myWorker to transfer the buffer back to main
myWorker.addEventListener("message", function handleMessageFromWorker(msg) {
console.log("message from worker received in main:", msg);
var bufTransferredBackFromWorker = msg.data;
console.log(
"buf.byteLength in main AFTER transfer back from worker:",
bufTransferredBackFromWorker.byteLength
);
});
// create the buffer
var myBuf = new ArrayBuffer(8);
console.log(
"buf.byteLength in main BEFORE transfer to worker:",
myBuf.byteLength
);
// send myBuf to myWorker and transfer the underlying ArrayBuffer
myWorker.postMessage(myBuf, [myBuf]);
console.log(
"buf.byteLength in main AFTER transfer to worker:",
myBuf.byteLength
);
myWorker.js code
// listen for main to transfer the buffer to myWorker
self.onmessage = function handleMessageFromMain(msg) {
console.log("message from main received in worker:", msg);
var bufTransferredFromMain = msg.data;
console.log(
"buf.byteLength in worker BEFORE transfer back to main:",
bufTransferredFromMain.byteLength
);
// send buf back to main and transfer the underlying ArrayBuffer
self.postMessage(bufTransferredFromMain, [bufTransferredFromMain]);
console.log(
"buf.byteLength in worker AFTER transfer back to main:",
bufTransferredFromMain.byteLength
);
};
Output logged
buf.byteLength in main BEFORE transfer to worker: 8 main.js:19
buf.byteLength in main AFTER transfer to worker: 0 main.js:27
message from main received in worker: MessageEvent { ... } myWorker.js:3
buf.byteLength in worker BEFORE transfer back to main: 8 myWorker.js:7
buf.byteLength in worker AFTER transfer back to main: 0 myWorker.js:15
message from worker received in main: MessageEvent { ... } main.js:6
buf.byteLength in main AFTER transfer back from worker: 8 main.js:10
byteLength goes to 0 after the ArrayBuffer is transferred. For a more sophisticated full working example of ArrayBuffer transfer, see this Firefox demo add-on: GitHub :: ChromeWorker - demo-transfer-arraybuffer
Specifications
| Specification |
|---|
| HTML Standard # dom-worker-postmessage-dev |
Browser compatibility
BCD tables only load in the browser
See also
- The
Workerinterface it belongs to.