diffuseConstant

The diffuseConstant attribute represents the kd value in the Phong lighting model. In SVG, this can be any non-negative number.

It's used to determine the final RGB value of a given pixel. The brighter the lighting-color, the smaller this number should be.

You can use this attribute with the following SVG elements:

Example

<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
  <filter id="diffuseLighting1" x="0" y="0" width="100%" height="100%">
    <feDiffuseLighting in="SourceGraphic" diffuseConstant="1">
      <fePointLight x="60" y="60" z="20" />
    </feDiffuseLighting>
  </filter>
  <filter id="diffuseLighting2" x="0" y="0" width="100%" height="100%">
    <feDiffuseLighting in="SourceGraphic" diffuseConstant="2">
      <fePointLight x="60" y="60" z="20" />
    </feDiffuseLighting>
  </filter>

  <rect x="0" y="0" width="200" height="200" style="filter: url(#diffuseLighting1);" />
  <rect x="0" y="0" width="200" height="200" style="filter: url(#diffuseLighting2); transform: translateX(220px);" />
</svg>

Usage notes

Value <number>
Default value 1
Animatable Yes

Specifications

Specification Status Comment
Filter Effects Module Level 1
The definition of 'diffuseConstant' in that specification.
Working Draft No change
Scalable Vector Graphics (SVG) 1.1 (Second Edition)
The definition of 'diffuseConstant' in that specification.
Recommendation Initial definition

Browser compatibility

BCD tables only load in the browser

See also