targetX
SVG Elements
- A
- B-C
- D
- E
- F
<feBlend><feColorMatrix><feComponentTransfer><feComposite><feConvolveMatrix><feDiffuseLighting><feDisplacementMap><feDistantLight><feFlood><feFuncA><feFuncB><feFuncG><feFuncR><feGaussianBlur><feImage><feMerge><feMergeNode><feMorphology><feOffset><fePointLight><feSpecularLighting><feSpotLight><feTile><feTurbulence><filter><font><font-face><font-face-format><font-face-name><font-face-src><font-face-uri><foreignObject>
- G
- H
- I
- J-L
- M
- N-P
- Q-R
- S
- T
- U
- V-Z
The targetX attribute determines the positioning in horizontal direction of the convolution matrix relative to a given target pixel in the input image. The leftmost column of the matrix is column number zero. The value must be such that: 0 <= targetX < orderX.
You can use this attribute with the following SVG elements:
Usage notes
| Value | <integer> |
|---|---|
| Default value | floor( |
| Animatable | Yes |
<integer>-
This value indicates the positioning in horizontal direction of the convolution matrix relative to a given target pixel in the input image.
Specifications
| Specification | Status | Comment |
|---|---|---|
| Filter Effects Module Level 1 The definition of 'targetX' in that specification. |
Working Draft | No change |
| Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'targetX' in that specification. |
Recommendation | Initial definition |
Browser compatibility
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