WebGLSampler
The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.
When working with WebGLSampler objects, the following methods of the WebGL2RenderingContext are useful:
Examples
Creating a WebGLSampler object
in this example, gl must be a WebGL2RenderingContext. WebGLSampler objects are not available in WebGL 1.
var sampler = gl.createSampler();
Specifications
| Specification | 
|---|
| WebGL 2.0 Specification  # 3.3  | 
Browser compatibility
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