GamepadButton.pressed
The GamepadButton.pressed property of the
GamepadButton interface returns a boolean indicating whether
the button is currently pressed (true) or unpressed (false).
Examples
let gp = navigator.getGamepads()[0]; // Get the first gamepad object
if(gp.buttons[0].pressed == true) {
// respond to button being pressed
}
Value
A boolean value.
Specifications
| Specification |
|---|
| Gamepad # dom-gamepadbutton-pressed |
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