GamepadButton.pressed

The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

Examples

let gp = navigator.getGamepads()[0]; // Get the first gamepad object

if(gp.buttons[0].pressed == true) {
  // respond to button being pressed
}

Value

A boolean value.

Specifications

Specification
Gamepad
# dom-gamepadbutton-pressed

Browser compatibility

BCD tables only load in the browser

See also