GamepadButton.value

The GamepadButton.value property of the GamepadButton interface returns a double value used to represent the current state of analog buttons on many modern gamepads, such as the triggers.

The values are normalized to the range 0.01.0, with 0.0 representing a button that is not pressed, and 1.0 representing a button that is fully pressed.

Examples

let gp = navigator.getGamepads()[0];

if(gp.buttons[0].value > 0) {
  // respond to analog button being pressed in
}

Value

A double.

Specifications

Specification
Gamepad
# dom-gamepadbutton-value

Browser compatibility

BCD tables only load in the browser

See also

Using the Gamepad API