MessageEvent
The MessageEvent interface represents a message received by a target object.
This is used to represent messages in:
- Server-sent events (see
EventSource.message_event). - Web sockets (see the
onmessageproperty of the WebSocket interface). - Cross-document messaging (see
Window.postMessage()andWindow.message_event). - Channel messaging (see
MessagePort.postMessage()andMessagePort.message_event). - Cross-worker/document messaging (see the above two entries, but also
Worker.postMessage(),Worker.message_event,ServiceWorkerGlobalScope.message_event, etc.) - Broadcast channels (see
Broadcastchannel.postMessage()) andBroadcastChannel.message_event). - WebRTC data channels (see
onmessage).
The action triggered by this event is defined in a function set as the event handler for the relevant message event (e.g. using an onmessage handler as listed above).
Note: This feature is available in Web Workers
Constructor
MessageEvent()-
Creates a new
MessageEvent.
Properties
This interface also inherits properties from its parent, Event.
MessageEvent.dataRead only-
The data sent by the message emitter.
MessageEvent.originRead only-
A
USVStringrepresenting the origin of the message emitter. MessageEvent.lastEventIdRead only-
A
DOMStringrepresenting a unique ID for the event. MessageEvent.sourceRead only-
A
MessageEventSource(which can be aWindowProxy,MessagePort, orServiceWorkerobject) representing the message emitter. MessageEvent.portsRead only-
An array of
MessagePortobjects representing the ports associated with the channel the message is being sent through (where appropriate, e.g. in channel messaging or when sending a message to a shared worker).
Methods
This interface also inherits methods from its parent, Event.
initMessageEvent()-
Initializes a message event. Do not use this anymore — use the
MessageEvent()constructor instead.
Examples
In our Basic shared worker example (run shared worker), we have two HTML pages, each of which uses some JavaScript to perform a simple calculation. The different scripts are using the same worker file to perform the calculation — they can both access it, even if their pages are running inside different windows.
The following code snippet shows creation of a SharedWorker object using the SharedWorker() constructor. Both scripts contain this:
var myWorker = new SharedWorker('worker.js');
Both scripts then access the worker through a MessagePort object created using the SharedWorker.port property. If the onmessage event is attached using addEventListener, the port is manually started using its start() method:
myWorker.port.start();
When the port is started, both scripts post messages to the worker and handle messages sent from it using port.postMessage() and port.onmessage, respectively:
first.onchange = function() {
myWorker.port.postMessage([first.value,second.value]);
console.log('Message posted to worker');
}
second.onchange = function() {
myWorker.port.postMessage([first.value,second.value]);
console.log('Message posted to worker');
}
myWorker.port.onmessage = function(e) {
result1.textContent = e.data;
console.log('Message received from worker');
}
Inside the worker we use the onconnect handler to connect to the same port discussed above. The ports associated with that worker are accessible in the connect event's ports property — we then use MessagePort start() method to start the port, and the onmessage handler to deal with messages sent from the main threads.
onconnect = function(e) {
var port = e.ports[0];
port.addEventListener('message', function(e) {
var workerResult = 'Result: ' + (e.data[0] * e.data[1]);
port.postMessage(workerResult);
});
port.start(); // Required when using addEventListener. Otherwise called implicitly by onmessage setter.
}
Specifications
| Specification |
|---|
| HTML Standard # the-messageevent-interface |
Browser compatibility
BCD tables only load in the browser
See also
ExtendableMessageEvent— similar to this interface but used in interfaces that needs to give more flexibility to authors.