XRCylinderLayer.radius
The radius
property of the XRCylinderLayer
interface represents the radius of the cylinder.
Value
A number representing the radius of the cylinder.
Examples
Getting a layer's radius
The XRWebGLBinding.createCylinderLayer()
method creates a cylinder layer and allows to specify a radius
. The XRCylinder.radius
property can be used after layer creation to get the radius used or to set it to a new one.
const cylinderLayer = xrGlBinding.createCylinderLayer({
space: xrReferenceSpace,
viewPixelWidth: 1200,
viewPixelHeight: 600,
centralAngle : 60 * Math.PI / 180,
aspectRatio : 2,
radius : 2,
transform : new XRRigidTransform(/* ... */),
});
cylinderLayer.radius; // 2
Specifications
No specification found
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.
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Browser compatibility
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.
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