XRWebGLBinding
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The XRWebGLBinding interface is used to create layers that have a GPU backend.
Constructor
XRWebGLBinding()-
Creates a new
XRWebGLBindingobject for the specified XR session and WebGL rendering context.
Properties
XRWebGLBinding.nativeProjectionScaleFactorRead only-
The
scaleFactorthat was passed in during the construction of the projection layer. The native buffer size is scaled by this number.
Methods
XRWebGLBinding.createCubeLayer()-
Returns an
XRCubeLayerobject, which is a layer that renders directly from a cubemap, and projects it onto the inside faces of a cube. XRWebGLBinding.createCylinderLayer()-
Returns an
XRCylinderLayerobject which is a layer that takes up a curved rectangular space in the virtual environment. XRWebGLBinding.createEquirectLayer()-
Returns an
XREquirectLayerobject which is a layer that maps equirectangular coded data onto the inside of a sphere. XRWebGLBinding.createProjectionLayer()-
Returns an
XRProjectionLayerobject which is a layer that fills the entire view of the observer and is refreshed close to the device's native frame rate. XRWebGLBinding.createQuadLayer()-
Returns an
XRQuadLayerobject which is a two-dimensional object positioned and oriented in 3D space. XRWebGLBinding.getDepthInformation()-
Returns an
XRWebGLDepthInformationobject containing WebGL depth information. XRWebGLBinding.getReflectionCubeMap()-
Returns a
WebGLTextureobject containing a reflection cube map texture. XRWebGLBinding.getSubImage()-
Returns an
XRWebGLSubImageobject representing the WebGL texture to render. XRWebGLBinding.getViewSubImage()-
Returns an
XRWebGLSubImageobject representing the WebGL texture to render for anXRView.
Specifications
| Specification |
|---|
| WebXR Layers API Level 1 # XRWebGLBindingtype |
Browser compatibility
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