XRProjectionLayer.ignoreDepthValues
The read-only ignoreDepthValues
property of the XRProjectionLayer
interface is a boolean indicating if the XR compositor is not making use of depth buffer values when rendering the layer.
Value
A boolean. true
indicates the XR compositor doesn't make use of depth buffer values; false
indicates the content of the depth buffer will be used when rendering the layer.
Examples
Ignoring depth values
If the depthFormat
option is 0
when creating a projection layer, the ignoreDepthValues
property will be true
. See also XRWebGLBinding.createProjectionLayer()
.
let glProjectionLayer = xrGLBinding.createProjectionLayer({
depthFormat: 0
});
glProjectionLayer.ignoreDepthValues; // true
Specifications
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.
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Browser compatibility
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.
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