XRWebGLBinding
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The XRWebGLBinding
interface is used to create layers that have a GPU backend.
Constructor
XRWebGLBinding()
-
Creates a new
XRWebGLBinding
object for the specified XR session and WebGL rendering context.
Properties
XRWebGLBinding.nativeProjectionScaleFactor
Read only-
The
scaleFactor
that was passed in during the construction of the projection layer. The native buffer size is scaled by this number.
Methods
XRWebGLBinding.createCubeLayer()
-
Returns an
XRCubeLayer
object, which is a layer that renders directly from a cubemap, and projects it onto the inside faces of a cube. XRWebGLBinding.createCylinderLayer()
-
Returns an
XRCylinderLayer
object which is a layer that takes up a curved rectangular space in the virtual environment. XRWebGLBinding.createEquirectLayer()
-
Returns an
XREquirectLayer
object which is a layer that maps equirectangular coded data onto the inside of a sphere. XRWebGLBinding.createProjectionLayer()
-
Returns an
XRProjectionLayer
object which is a layer that fills the entire view of the observer and is refreshed close to the device's native frame rate. XRWebGLBinding.createQuadLayer()
-
Returns an
XRQuadLayer
object which is a two-dimensional object positioned and oriented in 3D space. XRWebGLBinding.getDepthInformation()
-
Returns an
XRWebGLDepthInformation
object containing WebGL depth information. XRWebGLBinding.getReflectionCubeMap()
-
Returns a
WebGLTexture
object containing a reflection cube map texture. XRWebGLBinding.getSubImage()
-
Returns an
XRWebGLSubImage
object representing the WebGL texture to render. XRWebGLBinding.getViewSubImage()
-
Returns an
XRWebGLSubImage
object representing the WebGL texture to render for anXRView
.
Specifications
Specification |
---|
WebXR Layers API Level 1 # XRWebGLBindingtype |
Browser compatibility
BCD tables only load in the browser