XRWebGLLayer.framebufferHeight
The read-only XRWebGLLayer
property
framebufferHeight
indicates the height of the
framebuffer, in pixels.
You can get the width of the framebuffer using the
framebufferWidth
property.
Value
The height in pixels of the XR device's framebuffer. Each of the framebuffer's attachments (pixel, depth, color, and/or stencil buffers, for example) are all this many pixels tall.
Examples
This snippet fetches the framebuffer's width and height for later use.
let glLayer = xrSession.renderState.baseLayer;
gl.bindFramebuffer(gl.FRAMEBUFFER, glLayer.framebuffer);
frameWidth = glLayer.framebufferHeight;
frameHeight = glLayer.framebufferHeight;
Specifications
Specification |
---|
WebXR Device API # dom-xrwebgllayer-framebufferheight |
Browser compatibility
BCD tables only load in the browser