XRWebGLLayer.framebufferWidth
The read-only XRWebGLLayer property
framebufferWidth specifies the width of the framebuffer,
in pixels.
You can get the height of the framebuffer using the
framebufferHeight property.
Value
The width in pixels of the XR device's framebuffer. Each of the framebuffer's attachments (pixel, depth, color, and/or stencil buffers, for example) are all this many pixels wide.
Examples
This snippet fetches the framebuffer's width and height for later use.
let glLayer = xrSession.renderState.baseLayer;
gl.bindFramebuffer(gl.FRAMEBUFFER, glLayer.framebuffer);
frameWidth = glLayer.framebufferWidth;
frameHeight = glLayer.framebufferHeight;
Specifications
| Specification |
|---|
| WebXR Device API # dom-xrwebgllayer-framebufferwidth |
Browser compatibility
BCD tables only load in the browser