CanvasRenderingContext2D.shadowOffsetY
The
CanvasRenderingContext2D.shadowOffsetY
property of the Canvas 2D API specifies the distance that shadows will be offset
vertically.
Note: Shadows are only drawn if the
shadowColor property is set to
a non-transparent value. One of the shadowBlur, shadowOffsetX, or shadowOffsetY properties must be non-zero, as
well.
Value
A float specifying the distance that shadows will be offset vertically. Positive values are down, and negative are up. The default value is 0 (no vertical offset). Infinity and NaN values are ignored.
Examples
Moving a shadow vertically
This example adds a blurred shadow to a rectangle. The
shadowColor property sets its
color, shadowOffsetY sets its offset 25 units towards the bottom, and
shadowBlur gives it a blur level
of 10.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
// Shadow
ctx.shadowColor = 'red';
ctx.shadowOffsetY = 25;
ctx.shadowBlur = 10;
// Rectangle
ctx.fillStyle = 'blue';
ctx.fillRect(20, 20, 150, 80);
Result
Specifications
| Specification |
|---|
| HTML Standard # dom-context-2d-shadowoffsety-dev |
Browser compatibility
BCD tables only load in the browser
See also
- The interface defining this property:
CanvasRenderingContext2D CanvasRenderingContext2D.shadowOffsetXCanvasRenderingContext2D.shadowColorCanvasRenderingContext2D.shadowBlur