CanvasRenderingContext2D.strokeStyle

The CanvasRenderingContext2D.strokeStyle property of the Canvas 2D API specifies the color, gradient, or pattern to use for the strokes (outlines) around shapes. The default is #000 (black).

Note: For more examples of stroke and fill styles, see Applying styles and color in the Canvas tutorial.

Value

One of the followings:

color

A DOMString parsed as CSS <color> value.

gradient

A CanvasGradient object (a linear or radial gradient).

pattern

A CanvasPattern object (a repeating image).

Examples

Changing the stroke color of a shape

This example applies a blue stroke color to a rectangle.

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');

ctx.strokeStyle = 'blue';
ctx.strokeRect(10, 10, 100, 100);

Result

Creating multiple stroke colors using loops

In this example, we use two for loops and the arc() method to draw a grid of circles, each having a different stroke color. To achieve this, we use the two variables i and j to generate a unique RGB color for each circle, and only modify the green and blue values. (The red channel has a fixed value.)

var ctx = document.getElementById('canvas').getContext('2d');

for (let i = 0; i < 6; i++) {
  for (let j = 0; j < 6; j++) {
    ctx.strokeStyle = `rgb(
        0,
        ${Math.floor(255 - 42.5 * i)},
        ${Math.floor(255 - 42.5 * j)})`;
    ctx.beginPath();
    ctx.arc(12.5 + j * 25, 12.5 + i * 25, 10, 0, Math.PI * 2, true);
    ctx.stroke();
  }
}

The result looks like this:

ScreenshotLive sample

Specifications

Specification
HTML Standard
# dom-context-2d-strokestyle-dev

Browser compatibility

BCD tables only load in the browser

In WebKit- and Blink-based browsers, the non-standard and deprecated method ctx.setStrokeColor() is implemented in addition to this property.

setStrokeColor(color, optional alpha);
setStrokeColor(grayLevel, optional alpha);
setStrokeColor(r, g, b, a);
setStrokeColor(c, m, y, k, a);

See also