WebGLRenderingContext.commit()
The
WebGLRenderingContext.commit()
method pushes frames back to the original HTMLCanvasElement, if the
context is not directly fixed to a specific canvas.
Syntax
void WebGLRenderingContext.commit()
Examples
var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');
// ... some drawing using the gl context ...
// Push frames back to the original HTMLCanvasElement
gl.commit();
Specifications
| Specification |
|---|
| HTML Standard # offscreencontext-commit |
Browser compatibility
BCD tables only load in the browser
See also
- The interface defining this method,
WebGLRenderingContext OffscreenCanvasHTMLCanvasElement.transferControlToOffscreen()