WebGLRenderingContext.finish()
The WebGLRenderingContext.finish() method of the WebGL API blocks execution until all
previously called commands are finished.
Syntax
void gl.finish();
Parameters
None.
Return value
None.
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.11 |
Browser compatibility
BCD tables only load in the browser
See also
WebGLRenderingContext.flush()-
WebGL best
practices (which recommends avoiding
finish()as it may slow down your main rendering loop)