WebGLRenderingContext.finish()
The WebGLRenderingContext.finish()
method of the WebGL API blocks execution until all
previously called commands are finished.
Syntax
void gl.finish();
Parameters
None.
Return value
None.
Specifications
Specification |
---|
WebGL Specification # 5.14.11 |
Browser compatibility
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See also
WebGLRenderingContext.flush()
-
WebGL best
practices (which recommends avoiding
finish()
as it may slow down your main rendering loop)