WebGLRenderingContext.frontFace()

The WebGLRenderingContext.frontFace() method of the WebGL API specifies whether polygons are front- or back-facing by setting a winding orientation.

Syntax

void gl.frontFace(mode);

Parameters

mode

A GLenum type winding orientation. The default value is gl.CCW. Possible values:

  • gl.CW: Clock-wise winding.
  • gl.CCW: Counter-clock-wise winding.

Return value

None.

Examples

gl.frontFace(gl.CW);

Specifications

Specification
WebGL Specification
# 5.14.3

Browser compatibility

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See also