WebGLRenderingContext.getAttribLocation()
The WebGLRenderingContext.getAttribLocation() method of
the WebGL API returns the location of an
attribute variable in a given WebGLProgram.
Syntax
GLint gl.getAttribLocation(program, name);
Parameters
- program
-
A
WebGLProgramcontaining the attribute variable. - name
-
A
DOMStringspecifying the name of the attribute variable whose location to get.
Return value
A GLint number indicating the location of the variable name if found.
Returns -1 otherwise.
Examples
gl.getAttribLocation(program, 'vColor');
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.10 |
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