WebGLRenderingContext.drawingBufferHeight
The read-only WebGLRenderingContext.drawingBufferHeight
property represents the actual height of the current drawing buffer. It should match the
height attribute of the <canvas> element associated with
this context, but might differ if the implementation is not able to provide the
requested height.
Syntax
gl.drawingBufferHeight;
Examples
Given this <canvas> element:
<canvas id="canvas"></canvas>
You can get the height of the drawing buffer with the following lines:
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
gl.drawingBufferHeight; // 150
Specifications
| Specification |
|---|
| WebGL Specification # DOM-WebGLRenderingContext-drawingBufferHeight |
Browser compatibility
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