WebGLRenderingContext.frontFace()
The WebGLRenderingContext.frontFace()
method of the WebGL API specifies whether polygons are
front- or back-facing by setting a winding orientation.
Syntax
void gl.frontFace(mode);
Parameters
- mode
-
A GLenum type winding orientation. The default value is
gl.CCW
. Possible values:gl.CW
: Clock-wise winding.gl.CCW
: Counter-clock-wise winding.
Return value
None.
Examples
gl.frontFace(gl.CW);
Specifications
Specification |
---|
WebGL Specification # 5.14.3 |
Browser compatibility
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