WebGLRenderingContext.getContextAttributes()
The WebGLRenderingContext.getContextAttributes() method
returns a WebGLContextAttributes object that contains the actual context
parameters. Might return null, if the context is lost.
Syntax
gl.getContextAttributes();
Return value
A WebGLContextAttributes object that contains the actual context
parameters, or null if the context is lost.
Examples
Given this <canvas> element
<canvas id="canvas"></canvas>
and given this WebGL context
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
gl.getContextAttributes();
the getContextAttributes method returns an object that describes the
attributes set on this context, for example:
{
alpha: true,
antialias: true,
depth: true,
failIfMajorPerformanceCaveat: false,
powerPreference: "default",
premultipliedAlpha: true,
preserveDrawingBuffer: false,
stencil: false,
desynchronized: false
}
The context attributes can be set when creating the context using the
HTMLCanvasElement.getContext() method:
canvas.getContext('webgl',
{ antialias: false,
depth: false });
See getContext() for more information
about the individual attributes.
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.2 |
Browser compatibility
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