WebGLRenderingContext.getShaderParameter()
The WebGLRenderingContext.getShaderParameter() method of
the WebGL API returns information about the
given shader.
Syntax
any gl.getShaderParameter(shader, pname);
Parameters
- shader
-
A
WebGLShaderto get parameter information from. - pname
-
A
GLenumspecifying the information to query. Possible values:-
gl.DELETE_STATUS: Returns aGLbooleanindicating whether or not the shader is flagged for deletion. -
gl.COMPILE_STATUS: Returns aGLbooleanindicating whether or not the last shader compilation was successful. -
gl.SHADER_TYPE: Returns aGLenumindicating whether the shader is a vertex shader (gl.VERTEX_SHADER) or fragment shader (gl.FRAGMENT_SHADER) object.
-
Return value
Returns the requested shader information (as specified with pname).
Examples
gl.getShaderParameter(shader, gl.SHADER_TYPE);
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.9 |
Browser compatibility
BCD tables only load in the browser