WebGLRenderingContext.getShaderParameter()
The WebGLRenderingContext.getShaderParameter()
method of
the WebGL API returns information about the
given shader.
Syntax
any gl.getShaderParameter(shader, pname);
Parameters
- shader
-
A
WebGLShader
to get parameter information from. - pname
-
A
GLenum
specifying the information to query. Possible values:-
gl.DELETE_STATUS
: Returns aGLboolean
indicating whether or not the shader is flagged for deletion. -
gl.COMPILE_STATUS
: Returns aGLboolean
indicating whether or not the last shader compilation was successful. -
gl.SHADER_TYPE
: Returns aGLenum
indicating whether the shader is a vertex shader (gl.VERTEX_SHADER
) or fragment shader (gl.FRAGMENT_SHADER
) object.
-
Return value
Returns the requested shader information (as specified with pname
).
Examples
gl.getShaderParameter(shader, gl.SHADER_TYPE);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
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