WebGLRenderingContext.getShaderSource()

The WebGLRenderingContext.getShaderSource() method of the WebGL API returns the source code of a WebGLShader as a DOMString.

Syntax

DOMString gl.getShaderSource(shader);

Parameters

shader

A WebGLShader object to get the source code from.

Return value

A DOMString containing the source code of the shader.

Examples

var shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

var source = gl.getShaderSource(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also