WebGL2RenderingContext.bindVertexArray()

The WebGL2RenderingContext.bindVertexArray() method of the WebGL 2 API binds a passed WebGLVertexArrayObject object to the buffer.

Syntax

void gl.bindVertexArray(vertexArray);

Parameters

vertexArray

A WebGLVertexArrayObject (VAO) object to bind.

Return value

None.

Examples

var vao = gl.createVertexArray();
gl.bindVertexArray(vao);

// ...
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// ...

Specifications

Specification
WebGL 2.0 Specification
# 3.7.17

Browser compatibility

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See also