WebGL2RenderingContext.bindVertexArray()
The WebGL2RenderingContext.bindVertexArray()
method of
the WebGL 2 API binds a
passed WebGLVertexArrayObject
object to the buffer.
Syntax
void gl.bindVertexArray(vertexArray);
Parameters
- vertexArray
-
A
WebGLVertexArrayObject
(VAO) object to bind.
Return value
None.
Examples
var vao = gl.createVertexArray();
gl.bindVertexArray(vao);
// ...
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// ...
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.17 |
Browser compatibility
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