WebGL2RenderingContext.getIndexedParameter()
The WebGL2RenderingContext.getIndexedParameter()
method
of the WebGL 2 API returns indexed
information about a given target
.
Syntax
any gl.getIndexedParameter(target, index);
Parameters
target
-
A
GLenum
specifying the target for which to return information. Possible values:-
gl.TRANSFORM_FEEDBACK_BUFFER_BINDING
: Returns aWebGLBuffer
. -
gl.TRANSFORM_FEEDBACK_BUFFER_SIZE
: Returns aGLsizeiptr
. -
gl.TRANSFORM_FEEDBACK_BUFFER_START
: Returns aGLintptr
. gl.UNIFORM_BUFFER_BINDING
: Returns aWebGLBuffer
.gl.UNIFORM_BUFFER_SIZE
: Returns aGLsizeiptr
.gl.UNIFORM_BUFFER_START
: Returns aGLintptr
.
-
index
-
A
GLuint
specifying the index of thetarget
that is queried.
Return value
Depends on the requested information (as specified with target
).
Examples
var binding = gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.2 |
Browser compatibility
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