WebGL2RenderingContext.getIndexedParameter()
The WebGL2RenderingContext.getIndexedParameter() method
of the WebGL 2 API returns indexed
information about a given target.
Syntax
any gl.getIndexedParameter(target, index);
Parameters
target-
A
GLenumspecifying the target for which to return information. Possible values:-
gl.TRANSFORM_FEEDBACK_BUFFER_BINDING: Returns aWebGLBuffer. -
gl.TRANSFORM_FEEDBACK_BUFFER_SIZE: Returns aGLsizeiptr. -
gl.TRANSFORM_FEEDBACK_BUFFER_START: Returns aGLintptr. gl.UNIFORM_BUFFER_BINDING: Returns aWebGLBuffer.gl.UNIFORM_BUFFER_SIZE: Returns aGLsizeiptr.gl.UNIFORM_BUFFER_START: Returns aGLintptr.
-
index-
A
GLuintspecifying the index of thetargetthat is queried.
Return value
Depends on the requested information (as specified with target).
Examples
var binding = gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification # 3.7.2 |
Browser compatibility
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