WebGL2RenderingContext.isSync()
The WebGL2RenderingContext.isSync()
method of the WebGL 2 API returns true
if the
passed object is a valid WebGLSync
object.
Syntax
GLboolean gl.isSync(sync);
Parameters
sync
-
A
WebGLSync
object to test.
Return value
Examples
gl
must be a WebGL2RenderingContext
. WebGLSync
objects are not available in WebGL 1.
var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
// ...
gl.isSync(sync);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.14 |
Browser compatibility
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