WebGL2RenderingContext.isSync()
  The WebGL2RenderingContext.isSync() method of the WebGL 2 API returns true if the
  passed object is a valid WebGLSync object.
Syntax
GLboolean gl.isSync(sync);
Parameters
- sync
- 
    A WebGLSyncobject to test.
Return value
Examples
  gl must be a WebGL2RenderingContext. WebGLSync
  objects are not available in WebGL 1.
var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
// ...
gl.isSync(sync);
Specifications
| Specification | 
|---|
| WebGL 2.0 Specification # 3.7.14 | 
Browser compatibility
BCD tables only load in the browser