WebGL2RenderingContext.bindSampler()

The WebGL2RenderingContext.bindSampler() method of the WebGL 2 API binds a passed WebGLSampler object to the texture unit at the passed index.

Syntax

void gl.bindSampler(unit, sampler);

Parameters

unit

A GLuint specifying the index of the texture unit to which to bind the sampler to.

sampler

A WebGLSampler object to bind.

Return value

None.

Examples

var sampler = gl.createSampler();
gl.bindSampler(0, sampler);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.13

Browser compatibility

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See also